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=== Types of VR === Virtual Reality (VR) Systems can be broken down into three different main types. As depicted in Figure 3 below, the three main types consist of Non-Immersive, Semi-Immersive, and Immersive. [[File:Types_of_VR_Systems.jpg]] Figure 3: Types of VR Systems [2]. '''Non-Immersive VR''' * Non-Immersive VR is not only the least expensive of the different types of VR systems, but also has the least amount of immersion. Running on a desktop or mobile device, non-immersive VR uses Computer Aided Design (CAD) Systems, and is screen based. '''Semi-Immersive VR''' * In Semi-Immersive VR, the user is still aware and can see themselves. An example of such a system is Cave Automatic Virtual Environment (CAVE). Here, a system of differing projections, speakers, and googles assists in the immersive experience. '''Fully Immersive VR''' * The most immersive VR, Fully Immersive VR, allows the user to be completely engulfed in the virtual reality experience. This is accomplished by Head-Mounted Displays (HMDs) and data gloves. {| class="wikitable" style="width:100%; text-align:left;" |+ Types of HMD Devices |- ! Type ! About ! Devices |- | PC VR | Tethered with PC | Oculus Rift, HTC Vive |- | Console VR | Tethered with a Game Console | PlayStation VR |- | Mobile VR | Untethered with PC/Console but with a Smartphone Inside | Samsung Gear VR, Google Daydream |- | Wireless | All-in-One HMD Device | Unreleased Intel Alloy |}
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